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1. Keep The Sanctum Nerf - in Assembly Hall [original thread]
Originally by: White Tree Edited by: White Tree on 20/04/2011 12:23:49 Given that certain statistics indicate that Nullsec players who 'Blitz' L4s for LP in Tengus are making roughly equal ISK to the ISK they would have made simply run...
- by Doug Drafto - at 2011.04.20 14:39:00
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2. Keep The Sanctum Nerf - in Assembly Hall [original thread]
If you like the nerf say so here. Best change in a while. Hopefully the blobbing will start to go down as things return closer to normal. Null sec was becoming really quite un-fun.
- by Doug Drafto - at 2011.04.20 06:20:00
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3. Petition to unnerf the 0.0 systems - in Assembly Hall [original thread]
Keep it. 0.0 is not supposed to be some huge isk making factory with no feel of being killed. Go rat in the belts. You can still make 40 mil/hour easily... you just have to pay attention. Thats how it is supposed to be. The dynamic was ruined with...
- by Doug Drafto - at 2011.04.20 06:18:00
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4. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
I think the changes have been awesome. It should be difficult and dangerous to live in 0.0. As another mentioned the risks are high as are the rewards. Even with out sanctums there is plenty reward in 0.0 and tons of reasons to live out there. Peo...
- by Doug Drafto - at 2011.04.20 06:14:00
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5. Even the worst 0.0 should be better then L4 Missions! - in EVE General Discussion [original thread]
They should get rid of sanctums altogether. People should have to rat in belts if they want to rat. There should be some level of danger for living in 0.0. Currently there isn't and its no fun. All carebears or macroers.
- by Doug Drafto - at 2011.04.06 02:13:00
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6. C.C.P Ever think about Deputizing the client base? - in EVE General Discussion [original thread]
Originally by: Xercodo Originally by: Doug Drafto CCP has little problem figuring out who the botters are. They just have little interest in cancelling thousands of accounts. lolwut? You seriously believe CCP couldn't fig...
- by Doug Drafto - at 2011.04.04 04:24:00
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7. C.C.P Ever think about Deputizing the client base? - in EVE General Discussion [original thread]
CCP has little problem figuring out who the botters are. They just have little interest in cancelling thousands of accounts.
- by Doug Drafto - at 2011.04.04 01:08:00
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8. Guerrilla Warfare Roaming Gang Dead? - in EVE General Discussion [original thread]
Originally by: kaselo almost had me till you put the AFK cloak bit in, 6/10 though. Im fine with AFK cloakers if they are spying or keeping people scared... not if they are a bot who was ratting and is now just sitting under the protec...
- by Doug Drafto - at 2011.04.04 01:05:00
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9. Guerrilla Warfare Roaming Gang Dead? - in EVE General Discussion [original thread]
The other stupid part is that there are bases EVERYWHERE now. If warping to a POS wasn't safe enough now there are bases in every system to just dock into and go AFK. Or just sit cloaked all day - why the hell not? CCP should just get rid of anoma...
- by Doug Drafto - at 2011.04.03 21:35:00
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10. Guerrilla Warfare Roaming Gang Dead? - in EVE General Discussion [original thread]
Interesting. I have been back roughly 2 weeks. If I can't figure out where the fun is at (will try wormholes) within two weeks I am leaving for good. Lame.
- by Doug Drafto - at 2011.04.03 21:26:00
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11. Guerrilla Warfare Roaming Gang Dead? - in EVE General Discussion [original thread]
I have returned to Eve after a 2 year break, so if this has been discussed to death, I am sorry. After returning I have noticed a few things in 0.0 (don't know if this applies to high sec): 1. The only people NPCing in belts are BOTS and there a...
- by Doug Drafto - at 2011.04.03 20:56:00
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12. Zealot vs. Phantasm - in Ships and Modules [original thread]
The real issue is that shield tanking is ridiculously over powered right now. With out this simple fact the Zealot would be the better ship 99/100 times.
- by Doug Drafto - at 2011.04.02 22:30:00
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13. Is there a decrease in the popularity of Gallente ships? - in Ships and Modules [original thread]
They are directly proportional by a constant - the agility factor. "Agility" as you use it i your example Typhoon vs. Harbinger is calculated by multiplying MASS x AGILITY FACTOR. Hence they are directly proportional. I don't really know what else...
- by Doug Drafto - at 2011.04.01 23:42:00
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14. Is there a decrease in the popularity of Gallente ships? - in Ships and Modules [original thread]
Originally by: Norris Packard Originally by: Doug Drafto Gallente are broken. Its not just blasters, its how it all interacts. The issue is that Gallente ships are slow and close range. CCP for some really stupid reason then took a...
- by Doug Drafto - at 2011.04.01 13:33:00
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15. Blasters=up, why ccp doesnt fix them - in Ships and Modules [original thread]
Originally by: AristotleOnassis Hi. Apple is crunchy, but not really filling Banana's are filling, but not really crunchy Hence Apple are overpowered Lasers are best in situation A but not B Blasters are best in situation B but not A he...
- by Doug Drafto - at 2011.04.01 05:58:00
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16. Blasters=up, why ccp doesnt fix them - in Ships and Modules [original thread]
Why do people keep saying blasters have better tracking than ACs... wtfcrackaretheyon. At the ranges ACs and pulse are useful for, they track WAY better than blasters. The transversal is huge in blasters useful range for the same linear velocity....
- by Doug Drafto - at 2011.04.01 03:48:00
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17. Blasters=up, why ccp doesnt fix them - in Ships and Modules [original thread]
Originally by: Fredfredbug4 ideas This is the worst idea I have heard. 1. Gallente don't have strong tanks - not compared to shield extended anything. 2. Gallente have plenty of "on paper" DPS. They have no usable DPS. If they can'...
- by Doug Drafto - at 2011.03.31 06:01:00
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18. Is there a decrease in the popularity of Gallente ships? - in Ships and Modules [original thread]
Gallente are broken. Its not just blasters, its how it all interacts. The issue is that Gallente ships are slow and close range. CCP for some really stupid reason then took away web strength then added scram which kills Gallente MWD or disables ta...
- by Doug Drafto - at 2011.03.31 05:39:00
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19. Pirate ships > Navy ships - in Ships and Modules [original thread]
Edited by: Doug Drafto on 25/03/2011 01:46:49 Originally by: Korg Tronix Originally by: Doug Drafto The Vigilant does NOT have a bigger tank. How do you figure that? With the ridiculously over powered shield extenders the Cynab...
- by Doug Drafto - at 2011.03.25 01:46:00
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20. Is there a decrease in the popularity of Gallente ships? - in Ships and Modules [original thread]
No neither is a great tanker (Gallente or Minmatar), but with Gallente when you tank you trade off a ton of speed and agility, which you need to be able to use your blasters against the already way faster minmatar... plus your web is only 60% and ...
- by Doug Drafto - at 2011.03.25 01:40:00
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